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	<id>https://www.computingpioneers.com/index.php?action=history&amp;feed=atom&amp;title=Gray_Chang</id>
	<title>Gray Chang - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.computingpioneers.com/index.php?action=history&amp;feed=atom&amp;title=Gray_Chang"/>
	<link rel="alternate" type="text/html" href="https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;action=history"/>
	<updated>2026-04-30T12:33:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=197&amp;oldid=prev</id>
		<title>Computingpioneers at 23:07, 3 November 2023</title>
		<link rel="alternate" type="text/html" href="https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=197&amp;oldid=prev"/>
		<updated>2023-11-03T23:07:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:07, 3 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot; &gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: I don&amp;#039;t remember. They probably did. This was already getting late in the game, as they say. I think the collapse was about to come. I wrote Bumpomov&amp;#039;s Dogs. I showed it to Broderbund. They liked it but said it wasn&amp;#039;t original enough and they encouraged me to keep writing games and to submit any new ideas to them. I went to sell it to through APX, they were happy to take it. In fact, they were spending a lot of money on promotion at a trade show in San Francisco for Bumpomov&amp;#039;s Dogs. They set up a booth with Bumpomov&amp;#039;s Dogs running, they got helium balloons with Bumpomov&amp;#039;s Dogs logo on it. They were set to sell a lot of Bumpomov&amp;#039;s Dogs, so, when I went to the trade show, I got there and the APX guy, they&amp;#039;re saying, there have been some changes at APX since we last saw you, which was like a week earlier. They laid off a whole bunch of people. This was the collapse. They&amp;#039;d laid off bunch of people and most of the people I knew at APX had lost their jobs but they&amp;#039;d already paid for this trade show, so they still went through with it. But it was kind of disappointing that this is happening. So, I never earned any royalties at all from Bumpomov&amp;#039;s Dogs, even though I saw people purchase Bumpomov&amp;#039;s Dogs at the trade show, but they collapsed and then never came through with any royalties.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: I don&amp;#039;t remember. They probably did. This was already getting late in the game, as they say. I think the collapse was about to come. I wrote Bumpomov&amp;#039;s Dogs. I showed it to Broderbund. They liked it but said it wasn&amp;#039;t original enough and they encouraged me to keep writing games and to submit any new ideas to them. I went to sell it to through APX, they were happy to take it. In fact, they were spending a lot of money on promotion at a trade show in San Francisco for Bumpomov&amp;#039;s Dogs. They set up a booth with Bumpomov&amp;#039;s Dogs running, they got helium balloons with Bumpomov&amp;#039;s Dogs logo on it. They were set to sell a lot of Bumpomov&amp;#039;s Dogs, so, when I went to the trade show, I got there and the APX guy, they&amp;#039;re saying, there have been some changes at APX since we last saw you, which was like a week earlier. They laid off a whole bunch of people. This was the collapse. They&amp;#039;d laid off bunch of people and most of the people I knew at APX had lost their jobs but they&amp;#039;d already paid for this trade show, so they still went through with it. But it was kind of disappointing that this is happening. So, I never earned any royalties at all from Bumpomov&amp;#039;s Dogs, even though I saw people purchase Bumpomov&amp;#039;s Dogs at the trade show, but they collapsed and then never came through with any royalties.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: So, that was it. That was your whole &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[inaudible 00:19:14] &lt;/del&gt;right there, those four games, right?&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: So, that was it. That was your whole &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oeuvre &lt;/ins&gt;right there, those four games, right?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Yes, that was it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Yes, that was it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Computingpioneers</name></author>
	</entry>
	<entry>
		<id>https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=125&amp;oldid=prev</id>
		<title>Computingpioneers: SynAsembler</title>
		<link rel="alternate" type="text/html" href="https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=125&amp;oldid=prev"/>
		<updated>2016-04-06T04:02:14Z</updated>

		<summary type="html">&lt;p&gt;SynAsembler&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:02, 6 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: I&amp;#039;m sorry.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: I&amp;#039;m sorry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Yeah, and I got the basic cartridge, so of course the first thing I did was start kind of reading the basic manual. So, I was just playing around and making colored dots appear on the screen and then I made &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;us &lt;/del&gt;a crude draw program with the joysticks. I would make dots appear, different color dots appear randomly and I&amp;#039;d draw rectangles randomly, sort of a light show kind of thing. One of the one things I did was I wrote a simple, basic program that made a draw program and also, at the same time, randomly made dots appear on screen and had two joysticks. Two people drawing and then, when a dot would appear on the screen, the two people drawing would naturally try and draw their line towards the dots. &amp;quot;Hey, that&amp;#039;s the game,&amp;quot; I thought. Something appears on the screen and people race for it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Yeah, and I got the basic cartridge, so of course the first thing I did was start kind of reading the basic manual. So, I was just playing around and making colored dots appear on the screen and then I made &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;up &lt;/ins&gt;a crude draw program with the joysticks. I would make dots appear, different color dots appear randomly and I&amp;#039;d draw rectangles randomly, sort of a light show kind of thing. One of the one things I did was I wrote a simple, basic program that made a draw program and also, at the same time, randomly made dots appear on screen and had two joysticks. Two people drawing and then, when a dot would appear on the screen, the two people drawing would naturally try and draw their line towards the dots. &amp;quot;Hey, that&amp;#039;s the game,&amp;quot; I thought. Something appears on the screen and people race for it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I looked up player missile graphics and I started programming. I tried to animate some kind of moving spaceship or something using player missile graphics and basic and I quickly found that basic was too slow. The animation was slow and jerky and I said, &amp;quot;This is not gonna work, I&amp;#039;m going to have to do assembly language.&amp;quot; So, I bought an Atari Assembler Editor cartridge and started learning 6502 assembly language. And I bought the Atari technical manual which is, basically, a bunch of specifications thrown together into a book and it wasn&amp;#039;t easy to read. I had to figure out stuff. But once I figured it out, I was able to animate a dog. It was pretty exciting, just to get the dog to move across the screen left and right or up and down and to have some very simple animation like the legs moving back and forth, and tail flipping up and down. And so, I started getting the game start together. You know, it was pretty fun. It didn&amp;#039;t take that long. I don&amp;#039;t know, a couple of months maybe. So, that&amp;#039;s the story of Dog Daze, how I got started with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I looked up player missile graphics and I started programming. I tried to animate some kind of moving spaceship or something using player missile graphics and basic and I quickly found that basic was too slow. The animation was slow and jerky and I said, &amp;quot;This is not gonna work, I&amp;#039;m going to have to do assembly language.&amp;quot; So, I bought an Atari Assembler Editor cartridge and started learning 6502 assembly language. And I bought the Atari technical manual which is, basically, a bunch of specifications thrown together into a book and it wasn&amp;#039;t easy to read. I had to figure out stuff. But once I figured it out, I was able to animate a dog. It was pretty exciting, just to get the dog to move across the screen left and right or up and down and to have some very simple animation like the legs moving back and forth, and tail flipping up and down. And so, I started getting the game start together. You know, it was pretty fun. It didn&amp;#039;t take that long. I don&amp;#039;t know, a couple of months maybe. So, that&amp;#039;s the story of Dog Daze, how I got started with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l199&quot; &gt;Line 199:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 199:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: Do you have enough assembly language in your head that you can do it?&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: Do you have enough assembly language in your head that you can do it?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Oh yeah, I&amp;#039;m sure. I used &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a send assembler&lt;/del&gt;, by the way. Anybody out there, if you want to program assembly language, forget the Atari Assembler editor cartridge, use &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[inaudible 00:40:21]&lt;/del&gt;. That&amp;#039;s a Synapse assembler. It runs about a 100 times faster. When I would compile an assemble game like Dog Daze, it might take five minutes to assemble it with the Atari Assembler Editor but with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[inaudible 00:40:39]&lt;/del&gt;, it would take like five seconds. It was just that big a difference.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: Oh yeah, I&amp;#039;m sure. I used &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SynAsembler&lt;/ins&gt;, by the way. Anybody out there, if you want to program assembly language, forget the Atari Assembler editor cartridge, use &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SynAsembler&lt;/ins&gt;. That&amp;#039;s a Synapse assembler. It runs about a 100 times faster. When I would compile an assemble game like Dog Daze, it might take five minutes to assemble it with the Atari Assembler Editor but with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SynAsembler&lt;/ins&gt;, it would take like five seconds. It was just that big a difference.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: It&amp;#039;s a whole other world, now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: It&amp;#039;s a whole other world, now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: There&amp;#039;s a slight difference in syntax between the Atari assembler editor and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Synapse [inaudible 00:40:55]&lt;/del&gt;. So, if you&amp;#039;re going to learn one, learn the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[inaudible 00:41:00]&lt;/del&gt;. I think you can download it for free nowadays. I don&amp;#039;t know. Are there people still programming games for the Atari?&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gray: There&amp;#039;s a slight difference in syntax between the Atari assembler editor and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SynAsembler&lt;/ins&gt;. So, if you&amp;#039;re going to learn one, learn the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SynAsembler&lt;/ins&gt;. I think you can download it for free nowadays. I don&amp;#039;t know. Are there people still programming games for the Atari?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: Yeah, there are. There certainly are. New games come out semi-frequently. There&amp;#039;s a user group in Germany that has programming contests, game programming contests and, every year, there&amp;#039;s 20 entries of really high quality games. So, absolutely.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kevin: Yeah, there are. There certainly are. New games come out semi-frequently. There&amp;#039;s a user group in Germany that has programming contests, game programming contests and, every year, there&amp;#039;s 20 entries of really high quality games. So, absolutely.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Computingpioneers</name></author>
	</entry>
	<entry>
		<id>https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=65&amp;oldid=prev</id>
		<title>Computingpioneers at 21:27, 14 May 2015</title>
		<link rel="alternate" type="text/html" href="https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=65&amp;oldid=prev"/>
		<updated>2015-05-14T21:27:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:27, 14 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source: ANTIC: The Atari 8-Bit Podcast&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source: ANTIC: The Atari 8-Bit Podcast&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source URL: http://ataripodcast.libsyn.com/antic-episode-15-the-atari-8-bit-podcast-gray-chang-jonathan-halliday&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Source URL: http://ataripodcast.libsyn.com/antic-episode-15-the-atari-8-bit-podcast-gray-chang-jonathan-halliday &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and https://archive.org/details/Atari_Gray_Chang_Interview&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interviewer: Kevin Savetz&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interviewer: Kevin Savetz&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Computingpioneers</name></author>
	</entry>
	<entry>
		<id>https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=64&amp;oldid=prev</id>
		<title>Computingpioneers: new</title>
		<link rel="alternate" type="text/html" href="https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;diff=64&amp;oldid=prev"/>
		<updated>2015-05-14T21:26:08Z</updated>

		<summary type="html">&lt;p&gt;new&lt;/p&gt;
&lt;a href=&quot;https://www.computingpioneers.com/index.php?title=Gray_Chang&amp;amp;diff=64&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Computingpioneers</name></author>
	</entry>
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