| If you read Antic magazine (and typed in games from Antic magazine) you’re probably familiar with JD Casten’s games. JD Casten was a prolific author of games that appeared in Antic. Here’s the list: Risky Rescue, Escape From Epsilon, Advent X-5, Biffdrop, Box-In, Rebound, and Maximillian B.. Antic also published the Casten Game Disk (for purchase) which included new versions of some games -- Risky Rescue Industrial Version and Biffdrop Nightmare version -- plus two other games: Nemesis and Crazy Harold’s Adroit Adventure. He also wrote Easy-80, an 80-column driver, and the unpublished Banzai Font Designer. You can download them all from his website, www.jdcasten.info | | If you read Antic magazine (and typed in games from Antic magazine) you’re probably familiar with JD Casten’s games. JD Casten was a prolific author of games that appeared in Antic. Here’s the list: Risky Rescue, Escape From Epsilon, Advent X-5, Biffdrop, Box-In, Rebound, and Maximillian B.. Antic also published the Casten Game Disk (for purchase) which included new versions of some games -- Risky Rescue Industrial Version and Biffdrop Nightmare version -- plus two other games: Nemesis and Crazy Harold’s Adroit Adventure. He also wrote Easy-80, an 80-column driver, and the unpublished Banzai Font Designer. You can download them all from his website, www.jdcasten.info |
| JD was happy to be interviewed, but said that he was only comfortable doing the interview by email. JD struggles with mental health issues - Chronic Paranoid Schizophrenia - and said that a live, vocal interview isn't an option due to what he calls the '24/7 conference call in his head.' He told me: “It’s more a matter of “logistics” than “comfort”—writing draws my thinking to my hands, while talking could easily be derailed and stilted by interruptions of my concentration by the voices I hear in my head.” | | JD was happy to be interviewed, but said that he was only comfortable doing the interview by email. JD struggles with mental health issues - Chronic Paranoid Schizophrenia - and said that a live, vocal interview isn't an option due to what he calls the '24/7 conference call in his head.' He told me: “It’s more a matter of “logistics” than “comfort”—writing draws my thinking to my hands, while talking could easily be derailed and stilted by interruptions of my concentration by the voices I hear in my head.” |